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Film / TV / Stage

ARCANE FICTION

By fusion-magazine

ARCANE FICTION LIMITED EDITION

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Share link
https://covver.com/magazine/fusion-magazine/arcane-fiction-n26Kb006GPFY1R8wiHla
Published
Oct 12, 2025
Pages
52
Language
English

More in this magazine

  • BRYAN ROCES VOICE ACTORMY NAME IS BRYAN ROCES. I'M A SINGER, ACTOR, VOICE ACTOR, AND PRODUCER BASED IN SASKATCH- EWAN, CANADA! OVER INDUSTRY.
  • Page 3media! CAN YOU SHARE ANY EXCITING PROJECTS THAT YOU ARE CURRENTLY WORKING ON NOW?
  • Page 4FOR ALL THE VIEWERS READING, PLEASE KINDLY INTRODUCE YOURSELF. My name is Cary Hite. PLEASE TALK ABOUT HOW YOU GOT STARTED IN THE VOICE OVER INDUSTRY. I've had an interest in voiceover since watching cartoons as a kid. Once I started acting, the road to get into this part of the industry opened up. At the behest of an agent, I went to an audition for Audible, booked the projects (four in total), and haven't looked back since.
  • Page 5NOW IN TODAY'S SOCIETY, EVERYTHING IS DONE BY REMOTE WORK. DO YOU ENJOY THIS PROCESS, OR DO YOU PREFER TO SHOW UP AT THE STUDIO? I still prefer to show up to the studio. Noth- ing replaces working with an engineer in the session. They are your first audience, your first ears. When they're engaged in the story with you, they're an invaluable collaborator.
  • Page 6PLEASE KINDLY INTRODUCE YOURSELF. Kia ora Fusion readers!!! It's tubularly rad to get to chat with you in this interview! Thank you so much Fusion team for inviting me to chat with you! My name is Chloë Elmore (the umlaut is just a bit of spicy pizzazz) and I am a New Zealand voice actor, working full-time from my beautiful custom-made recording studio here in the lush countryside of Middle Earth! To get the numbers out of the way, I'm 32 years old and I've been pursuing VO part-time for 11 years, but I've been doing it full- time as my only source of income for 3 years.
  • Chloë ElmoreBut still! I was close! I would love to voice a lead char- acter in a Final Fantasy - but I mean, who wouldn't! One awesome dream that happened just a month ago was being flown to Chicago to act in an audio drama and all 30+ of the cast were voicing in the same studio with each other for a whole 9 days of pure bliss!! Yeah, it wasn't a huge game and they weren't names you'd know, but they are my people, my family, and hang- ing in the same hotel and going to restaurants every night, chatting in the hotel hot tub, and laughing until our abs ached was a massive dream for this little kiwi. It's rare to ever meet your castmates, let alone record in the same room with them, so I was so blessed! I am so content with how my career is skyrocketing, but I do want to reach the stars, of course! I have realised so many dreams of working on national commercials across America, Canada, the UK, Ireland, Australia and New Zealand, but I would love to become a long- running 'Brand Voice' for a big company. That kind of legacy would be such an honour. Those brand voices shaped my secluded homeschooling childhood and gave me so much comfort and connection growing up. TALK ABOUT WHAT TYPE OF WORK YOU ARE CUR- RENTLY FOCUSED ON.
  • Page 8PLEASE KINDLY INTRODUCE YOURSELF. My name is Chris Johnson and I am a profes- sional Voice Actor based in Los Angeles. I have been involved with Voice Acting for the last 11 years.
  • Page 9You have to take an honest look at yourself and your skills early on and work on the areas where you may need some extra support. Once I eventually transitioned out of the corporate world and began doing Voice Acting full-time, I also found challenges I didn't ex- pect. One was getting used to working alone every day. I had worked with colleagues in an office for years and going from that, to locking myself in a padded room by myself all day... was an unexpected adjustment
  • VOICE OVERTONY JACKSON
  • Page 115553 LiL
  • Page 12FOR ALL THE VIEWERS READING, PLEASE KINDLY INTRODUCE YOURSELF. Hi: I'm Nancy German
  • Page 13NANCY GERMAN
  • Page 14KINDLY INTRODUCE YOURSELF. My name is DJ Dykes. I'm a professional voice actor who's been in the industry for almost five years. I'm represented by ACM Talent and VOX.
  • Page 15WHAT DO YOU RECOMMEND FOR ANYONE THAT IS INTERESTED IN VOICE OVER WORK? Be a self-starter. I've met too many folks who say they want to get into the industry but have any number of reasons why they haven't yet. Months down the road, they still haven't even started yet.
  • ELIZABETH CARRILLOIF SOMEONE WANTS TO HIRE YOU FOR ANY VOICE OVER WORK, CAN YOU PLEASE LIST YOUR WEBSITE AND HOW PEOPLE CAN REACH YOU? Yes absolutely! For your neutral English and Spanish needs, I'm your girl! I also provide transla- tion services. To learn more about me please visit my website elizabethcarrillovo.com. There you will find links to my socials and ways to contact me directly or to contact my agents.
  • TALK ABOUT THE CHALLENGES YOUFACE IN THIS INDUSTRY AND HOW YOU OVERCOME THE CHALLENGES. At first, the challenge was overcoming some negative thoughts I had about my own voice, because I was teased for it for so long when I was a teenager. My voice may have been a target of ridicule at one point, but now I see it as my super power.
  • Page 18JALEN ASKINS
  • Page 19FOR ALL THE VIEWERS READING, PLEASE KINDLY INTRODUCE YOURSELF. ANY PROJECT OR PEOPLE THAT YOU WOULD LIKE TO WORK WITH?
  • Page 20KARI SUTCLIFFE
  • FROM VOICE ACTRESSTO STORYTELLING A car crash and a hard spiral later, I found myself a single mom with two kids and a drug- ad- dicted boyfriend, waiting tables instead. Another way to make money acting. ;) Years passed. It wasn't until I realized remote voice acting was a real option-home studios, virtual auditions -that I started to find my way back. I started with narration because I love, love books. Audi- tioned constantly, took every class I could afford, joined every group I could find. Within a year, I was working full time.
  • Page 24WHAT VOICE OVERS DO YOU ADMIRE THE MOST FROM HOLLYWOOD? I'm drawn to performances that stay honest-even in exag- gerated roles. Jack Black is a great example. He can go big without losing his human nature. That balance takes skill, and it's rare.
  • Page 25ass. WHAT DO YOU RECOMMEND FOR ANYONE THAT IS INTER- ESTED IN VOICE OVER WORK?
  • TRIBESOF THE AFTERMATH OUT OF THE SHADOWS
  • Page 27Talk about Arcane. What is your company all about? We're storytellers here at Arcane - this is our core, and we tell stories in many different ways. From books to audiobooks, audio dramas to fiction podcasts, comics, and immersive AR (augmented reality) motion comics, we bring fiction to life across every mobile medium. If it lives on your phone, or you can hold it in your hand, we create it.
  • OF THE TERMJOE RUIZ & ALESSANDRO SACCOTELLI ARCANE FICTION
  • Page 29bey ARCANE
  • PROJECT GNOS13CHAPTER 4: THE HUNTRESS STRIKES
  • Page 31What is the process like when you are creating a comic book? Our process is a little different because our foundation is audio. That's where we start. A lot of people making motion comics. begin with the comic and then add voiceover and music at the end, almost like an afterthought to include with the animation.
  • Page 32Q: What are the main steps for creating an AR comic, from concept to release? A: I create my AR comics like you would a tradi- tional comic. I write the script and then create a rough storyboard for the entire issue paying close attention to pacing, dialogue placement and variety in composition. The AR is used as a final step to enhance and expand the traditional comic experience rather than replace it.
  • L NEVER LOVE YOUABOUT ROB SHIELDS
  • Page 34CREATED BY ROB SHIELDS
  • Page 35VFUK NEWS channel
  • Page 36HERE WE GO AGAIN. POBIL
  • WILL ACCELERATORDELIVER ON TIME OR WILL HIS NFP FALL INTO THE HANDS OF...
  • A ABSTRACT COMICS ABSTRACTCOMICS.COMLOST SOULS OF SATURN SHIELDS TROXLER MOFFA. BUNDLIE SPECIAL LIMITED EDITION
  • Page 39IT WAS A YOUNG BOUNTY HUNTER NAMED Q7 WHO USED THE SIGNAL TO LOCATE THE BLACK SUN CORPORATION. TO STEAL A CUBE
  • Page 41SCANNING... CUBE DETECTED
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  • Page 44T&M POWERS
  • Page 45FOR ALL THE VIEWERS READING, PLEASE KINDLY INTRODUCE YOURSELF. Hey there, folks! I'm Tim Powers, and I'm thrilled to be here. I wear a few hats in the American voiceover industry: I'm a voice actor, a director, and a coach. I'm an actor, first and foremost, with a passion for bringing characters and stories to life and I love developing talent.
  • Page 46I'm not in this for the money, I do it be- cause I love it and need to be doing it, and this is the next step in growing my career. That said, it is a business that I've invested a large sum of money into, and I have to work on making back that in- vestment! CAN YOU SHARE ANY EXCITING PROJ- ECTS THAT YOU ARE CURRENTLY WORKING ON NOW?
  • SARAH NOELFOR ALL THE VIEWERS READING, PLEASE KINDLY INTRODUCE YOURSELF My name is Sarah Noel. I'm a voice actor na- tive to Los Angeles.
  • TRACY-ANN LEITHPLEASE KINDLY INTRODUCE YOURSELF. My name is Tracy-Ann Leith, and I'm a bilingual voice actor living in Montreal, Quebec, Canada. My voiceover career started in September 2011.
  • Page 49What does the industry mean to you? The voice industry is made of incredibly creative, supportive and generous people and I consider myself fortunate to be part of.
  • fusionYOUR SOURCE FOR POP CULTURE, TRAVEL, LIFESTYLES & ENTERTAINMENT WE ARE TAKING OUR MEDIA PLATFORM TO A WHOLE NEW LEVEL GET YOUR COPY NOW
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Talk about Arcane. What is your company all about?

We're storytellers here at Arcane - this is our core, and we tell stories in many different ways. From books to audiobooks, audio dramas to fiction podcasts, comics, and immersive AR (augmented reality) motion comics, we bring fiction to life across every mobile medium. If it lives on your phone, or you can hold it in your hand, we create it.

We search for the perfect stories- through independently published authors or with the help of our col- laborative publishing partner World Weaver Press-and build them out across multiple formats. We start with a full-cast audiobook, then evolve it into a fiction podcast with original music and cinematic sound design. Next, we work with some of the best artists in the game to turn it into a comic. And when it makes sense, we take it one step further- combining the audio and visuals into the interactive AR comics. It's all about giving our fans new ways to experience the story, wherever they are.

Why did you decide to create an audio comic book company?

We moved into the comic realm because we love the artwork-ac- tion packed covers, character illustrations comics tell a story at a glance. It made sense to bring that into our process. There are also certain artists we were simply dying to collaborate with. Pairing our au- dio dramas with original comic art, adds visual depth and blends retro elements with modern storytelling. In 2026, we're taking it further by launching a fiction magazine that features the original stories, the comics, and the audio-all in one place. Best of all worlds.

Also, I'm on a mission to sup- port creatives. This medium holds space for real artists. In general, entertainment seems to be moving away from true art - even CG and everything we're doing with film is less about individual creators and more about the tools used. This is somewhere we can still appreci- ate original artists. It's an honor to collaborate with such an incredible team of creatives-from our stellar cast and visionary artists to our brilliant sound designers, incredible lead composer, and our wizard of AR programming.

Another reason we love comics is because they bring out things that society and people are often not willing to talk about - things that might be too offensive, too off- putting, or just too hard to explain. A tagline of ours is "Stories for the BOLD," because we aim to push some limits.

Talk about your idea of comic books. What makes you different from others?

Our AR comics set us apart, they are a rare medium, and not many produce them. Immersive comics take real dedication. We love that it preserves the original story - you can really engage with the charac- ters, follow the killer images of origi- nal artists, and it's not eating away at the narrative like many animation or films do. It blends the nostalgia of comics and classic storytelling with future tech. Traditional comic books aren't as interactive - you can't hear the birds singing beside you or the people screaming.

It's a whole new way of experienc- ing stories. To me, this is the perfect middle ground. Films take an original story idea and completely botch it, and when you're watching it, you're often watching it passively. Traditional audiobooks can be, well, boring. This way you're engaging with all your senses, you can still hold it and read it, you can watch it in action scene by scene, listen while you work, it's fully immersive, while maintaining it's artistic and literary integrity.

I also like to think we're courageous and don't shy away from stories that push you to stretch your curiosities a bit, that our tales are extraordinary.

Talk about the challenges that you face, and how do you overcome the challenges?

The biggest challenge is cost. We started in the audiobook space as narrators and voiceover artists, before deciding to create our own stories with full casts and all the bells and whistles - and, turns out, that's pretty costly. You can produce an audiobook for between $2-4K

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